Moderator: skicrave
Maverickster wrote:Sure. I'll try to do it this evening when I get home. As for visuals, although fuzzy, pictures of the setup and each hack are in the first post.
--Mav
; *** Voice guidance mute mod by Gert-Jan ***
<BUTTON xxx bmp="button_volume.bmp" x=720 y=144 onrelease='run sc_mute_guidance_immediately' visiblemodel="navigation.has_route&!sound.announcer.muted" USE_SEPARATED_SAFETY_MODE=0>
<BUTTON xxx bmp="button_volume_mute.bmp" x=720 y=144 onrelease='run sc_unmute_guidance' visiblemodel="navigation.has_route&sound.announcer.muted" USE_SEPARATED_SAFETY_MODE=0>
; *** End Voice guidance mute mod ***peterparker wrote:i've been messing with this and can't get seem to get it right...
i have a couple of criteria i'm trying to meet.
1. to not cover up/overlap iPod album cover art on the bottom of the x=720 axis
2. regular sized clock
3. replace GPS sat with Voice Mute Mod
- Code: Select all
; *** Voice guidance mute mod by Gert-Jan ***
<BUTTON xxx bmp="button_volume.bmp" x=720 y=144 onrelease='run sc_mute_guidance_immediately' visiblemodel="navigation.has_route&!sound.announcer.muted" USE_SEPARATED_SAFETY_MODE=0>
<BUTTON xxx bmp="button_volume_mute.bmp" x=720 y=144 onrelease='run sc_unmute_guidance' visiblemodel="navigation.has_route&sound.announcer.muted" USE_SEPARATED_SAFETY_MODE=0>
; *** End Voice guidance mute mod ***
any help would be greatly appreciated
mgreinke wrote:Do all the button press mods require that the unit first be bypassed (either hardware or parking break ground)?
<BUTTON btnNMB_RouteInfo x=0 y=1000 z=0 text="" align="CENTER" valign="CENTER-5" bmp="startnavi.bmp" font="tahoma" fontsize=12 fonttype=buttonlabel1 color=#FF0000 onRelease='NEXTSTATE st_RouteInfo' USE_SEPARATED_SAFETY_MODE=0 visiblemodel="navigation.has_route">
; GPS Status
; *** Voice guidance mute mod by Gert-Jan ***
<BUTTON xxx bmp="button_volume.bmp" x=619 y=8 onrelease='run sc_mute_guidance_immediately' visiblemodel="navigation.has_route&!sound.announcer.muted" USE_SEPARATED_SAFETY_MODE=0>
<BUTTON xxx bmp="button_volume_mute.bmp" x=619 y=3 onrelease='run sc_unmute_guidance' visiblemodel="navigation.has_route&sound.announcer.muted" USE_SEPARATED_SAFETY_MODE=0>
; *** End Voice guidance mute mod ***
;Clock
<TEXT txt_Time template=xtxt x=694 y=3 z=11 w=88 font="tahoma" align="right" valign="top" glowsize=1 fontsize=34 color=#00FF00 color2=#0000FF textmodel_time="gps.current_time" formatmodel="local.short_timeformat" visiblemodel="gps.current_time.valid" dayperiod=0 fonttype=bw onrelease='ui_HouseNumbers.SHOW'>
;Compass
<VSPRITE vsp_Compass vec="compass.vpr" x=735 y=85 z=10 rotatemodel="map.rotation_angle">
; <SPRITE spr_Compass bmp="compass_bg.bmp" x=730 y=80 z=5>
<SPRITE spr_Compass bmp="compass_bg.bmp" x=730 y=80 z=5 visiblemodel="!navigation.has_route">
<SPRITE spr_Compass bmp="compass_bg.bmp" x=730 y=80 z=5 onrelease='run sc_btnARM_Itineary_OnRelease' visiblemodel="navigation.has_route">
;Battery
<sprite spr_battery bmp="746_32K_OM-020_32b.bmp" x=8 y=143 hide>
;Map Confirmation Screen Button
<BUTTON btnNMB_Cursor bmp="746_32K_OM-013_32b.bmp#3" x=720 y=144 onrelease='run sc_btnNMB_Use_OnRelease' visiblemodel="!ui.vFullScreenCockpit" USE_SEPARATED_SAFETY_MODE=0>
<BUTTON btnNMB_Pos bmp="746_32K_OM-013_32b.bmp#3" x=720 y=144 onrelease='run sc_FollowOff, map.MOVECURSORTOGPS, run sc_btnNMB_Use_OnRelease' visiblemodel="!ui.vFullScreenCockpit" USE_SEPARATED_SAFETY_MODE=0>
;2D-3D Button
<BUTTON btnNMB_Nav2D bmp="746_32K_OM-011_32b.bmp#3" x=720 y=210 onrelease='run sc_btnNMB_Nav2D_OnRelease' visiblemodel="!ui.vFullScreenCockpit" USE_SEPARATED_SAFETY_MODE=0>
<BUTTON btnNMB_Nav3D bmp="746_32K_OM-012_32b.bmp#3" x=720 y=210 onrelease='run sc_btnNMB_Nav3D_OnRelease' visiblemodel="!ui.vFullScreenCockpit" USE_SEPARATED_SAFETY_MODE=0>
;Red-Green Button
<BUTTON xxx bmp="746_32K_OM-018_32b.bmp#3" x=720 y=275 onrelease='run sc_btnARM_Delete_OnRelease' visiblemodel="navigation.has_route" USE_SEPARATED_SAFETY_MODE=0>
<BUTTON xxx bmp="746_32K_OM-019_32b.bmp#3" x=720 y=275 onrelease='run sc_StartPOISearchAroundGPS, run sc_POISearchMain' visiblemodel="!navigation.has_route" USE_SEPARATED_SAFETY_MODE=1>
; the STOPFLYOVER command also stops other kinds of simulations (i.e. saved track replay)
<BUTTON btnNMB_Stop bmp="746_32K_OM-019_32b.bmp#3" x=720 y=275 z=2 z=1000 onRelease='run sc_StopSimulation' USE_SEPARATED_SAFETY_MODE=0>peterparker wrote:i've decided to go with moving the voice nav mute to the left of the clock..
but i'm running into a problem.. the 2d and map confim buttons overlap...
- Code: Select all
<BUTTON btnNMB_RouteInfo x=0 y=1000 z=0 text="" align="CENTER" valign="CENTER-5" bmp="startnavi.bmp" font="tahoma" fontsize=12 fonttype=buttonlabel1 color=#FF0000 onRelease='NEXTSTATE st_RouteInfo' USE_SEPARATED_SAFETY_MODE=0 visiblemodel="navigation.has_route">
; GPS Status
; *** Voice guidance mute mod by Gert-Jan ***
<BUTTON xxx bmp="button_volume.bmp" x=619 y=8 onrelease='run sc_mute_guidance_immediately' visiblemodel="navigation.has_route&!sound.announcer.muted" USE_SEPARATED_SAFETY_MODE=0>
<BUTTON xxx bmp="button_volume_mute.bmp" x=619 y=3 onrelease='run sc_unmute_guidance' visiblemodel="navigation.has_route&sound.announcer.muted" USE_SEPARATED_SAFETY_MODE=0>
; *** End Voice guidance mute mod ***
;Clock
<TEXT txt_Time template=xtxt x=694 y=3 z=11 w=88 font="tahoma" align="right" valign="top" glowsize=1 fontsize=34 color=#00FF00 color2=#0000FF textmodel_time="gps.current_time" formatmodel="local.short_timeformat" visiblemodel="gps.current_time.valid" dayperiod=0 fonttype=bw onrelease='ui_HouseNumbers.SHOW'>
;Compass
<VSPRITE vsp_Compass vec="compass.vpr" x=735 y=85 z=10 rotatemodel="map.rotation_angle">
; <SPRITE spr_Compass bmp="compass_bg.bmp" x=730 y=80 z=5>
<SPRITE spr_Compass bmp="compass_bg.bmp" x=730 y=80 z=5 visiblemodel="!navigation.has_route">
<SPRITE spr_Compass bmp="compass_bg.bmp" x=730 y=80 z=5 onrelease='run sc_btnARM_Itineary_OnRelease' visiblemodel="navigation.has_route">
;Battery
<sprite spr_battery bmp="746_32K_OM-020_32b.bmp" x=8 y=143 hide>
;Map Confirmation Screen Button
<BUTTON btnNMB_Cursor bmp="746_32K_OM-013_32b.bmp#3" x=720 y=144 onrelease='run sc_btnNMB_Use_OnRelease' visiblemodel="!ui.vFullScreenCockpit" USE_SEPARATED_SAFETY_MODE=0>
<BUTTON btnNMB_Pos bmp="746_32K_OM-013_32b.bmp#3" x=720 y=144 onrelease='run sc_FollowOff, map.MOVECURSORTOGPS, run sc_btnNMB_Use_OnRelease' visiblemodel="!ui.vFullScreenCockpit" USE_SEPARATED_SAFETY_MODE=0>
;2D-3D Button
<BUTTON btnNMB_Nav2D bmp="746_32K_OM-011_32b.bmp#3" x=720 y=210 onrelease='run sc_btnNMB_Nav2D_OnRelease' visiblemodel="!ui.vFullScreenCockpit" USE_SEPARATED_SAFETY_MODE=0>
<BUTTON btnNMB_Nav3D bmp="746_32K_OM-012_32b.bmp#3" x=720 y=210 onrelease='run sc_btnNMB_Nav3D_OnRelease' visiblemodel="!ui.vFullScreenCockpit" USE_SEPARATED_SAFETY_MODE=0>
;Red-Green Button
<BUTTON xxx bmp="746_32K_OM-018_32b.bmp#3" x=720 y=275 onrelease='run sc_btnARM_Delete_OnRelease' visiblemodel="navigation.has_route" USE_SEPARATED_SAFETY_MODE=0>
<BUTTON xxx bmp="746_32K_OM-019_32b.bmp#3" x=720 y=275 onrelease='run sc_StartPOISearchAroundGPS, run sc_POISearchMain' visiblemodel="!navigation.has_route" USE_SEPARATED_SAFETY_MODE=1>
; the STOPFLYOVER command also stops other kinds of simulations (i.e. saved track replay)
<BUTTON btnNMB_Stop bmp="746_32K_OM-019_32b.bmp#3" x=720 y=275 z=2 z=1000 onRelease='run sc_StopSimulation' USE_SEPARATED_SAFETY_MODE=0>
i bet if i swap the 2d/3d and the map confim it should be just fine right?
peterm wrote:Installed it and looks great! Only things I would like to change would be to a Linear Compass and maybe have the altitude displayed some where when in route mode.
Indeed an awesome mod! Thanks for the hard work doing it!!
Maverickster wrote:Yeah. As noted, you can't move the map confirmation screen button in the conventional just-change-the-y-axis manner. So, unless you can figure out how to move it (and if you do, please post the solution here: http://www.avic411.com/forum/viewtopic.php?t=19886), it will always be pinned to y=210 no matter what you do, so for sanity's sake, you might as well just leave it at 210. So, your only choice is to move the 2D/3D button.
BorisM wrote:Maverickster wrote:Yeah. As noted, you can't move the map confirmation screen button in the conventional just-change-the-y-axis manner. So, unless you can figure out how to move it (and if you do, please post the solution here: http://www.avic411.com/forum/viewtopic.php?t=19886), it will always be pinned to y=210 no matter what you do, so for sanity's sake, you might as well just leave it at 210. So, your only choice is to move the 2D/3D button.
Check the thread
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